Moley
Art Director / Moley
Computer animated television series x52 episodes -
© Two Daughters Entertainment / 2019 -2023
Roles: Art Direction / Concept Art / Location Design / Visual Development Used: Maya - Photoshop - Sketchup - Shotgrid - Blender
An early sketch for the location known as Moletown. While some of the new town would be based around the architecture from the existing 30min Special, the new and improved town needed to be more dynamic and have multiple levels and connecting locations. We were looking for fun ways to involve human items, some found and some pinched.
My 2d concept showing the extend of The new town is starting to have the vibe the directors were after. A big open space for lots of stories and multiple layers of interconnectivity. The brightness comes from the crystals that have been rigged up in the cave ceiling by Mishmosh - the towns resident inventor.
To get a conversion from 2d to 3d - I overlaid my drawings in Maya. This enabled the fast and reliable capture and translation of the 2d inspiration. The screen capture image shows the matching of my drawing with my 3D blockout done in Maya.
This render is an early composite view of the finished town. This render and further development was done by Cosmo Giantwheel India.
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